Another among the many movie tie-in games that appeared in the 1980s is RoboCop in 1989, produced for the home computer by the British company Ocean Software. Most of the versions that appeared were a reworking of the arcade game, published by Data East and Nihon Bussan, but licensed by Ocean. The Commodore 64 version was a uniquely different game, and notorious in the European version for being very "buggy". And so became an infamously bad game on that platform. The ZX Spectrum version however was a great success. Considered by many to be better than the arcade version. High praise indeed, for a platform that was well known for less than impressive graphics and sound. With The game became one of the highest selling of all time on the ZX Spectrum, and stayed at the number one spot in the sales charts for over a year and a half. It was voted the 9th greatest game of all time by Your Sinclair magazine. |
The side-scrolling, shoot'em-up, come beat 'em-up platformer, referred to in geek gaming circles as a run 'n' gun, had the eponymous hero advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective. The arcade and home computer versions also featured examples of digitised speech,sampled from the soundtrack of the movie. |
The C64 version had a cheat mode, where by you could skip levels. Which was great, for a notoriously difficult and bugged version of the game. Nothing unusual about a cheat mode in a game, except the cheats showed the makers love of the singer Morrissey from the 80s band The Smiths. As the cheats you typed in were from Morrissey songs, "Suedehead" and "Disappointed" . And "disappointed" was just about right for C64 owners of this particular game. |